Answered / Added Car Durability

A1phaSniper

The Airplane Guy
Donator
- Username: A1phaSniper
- Suggestion Title: Car durability
- Elaborate (Why do you think it should be added, how will it improve the server, etc.): As of now, cars don't have any durability. Therefore, it makes a dealership really hard to run because people are asking for the generic government price. I am suggesting the implementation of car durability. This would mean that over a very long amount of time of use ("Use" is similar to an odometer in real life), a car would experience problems (slowness, a decrease in handling) that would essentially tell the player their car is broken. Thus, the player can pay an expensive-ish fee of resources or krunas for their car to get fixed (thus returning their car to its original condition) or they can sell it to dealerships for a little less than the original government price (so the dealership can handle the problems of their car to prepare it for resell). Note: The car would not experience a decreasing speed and handling. Instead, it would show durability when hovering over the car in the player's inventory and when it reaches a certain percent, it will then experience problems. Similar to /thirst.
- Additional Information:N/A
 

Koalition

Owner
Staff member
Owner
Koalition
Koalition
This isn't possible with the current (or new) plugin. There's an option of "vehicle health" but it's just the damage it gets from the environment, including other players. This can be easily abused.
 
Top